V.0.9 download update
That annoying bug on level 2 where the screen scrolls the wrong way after going diagonal has been most frequent in version 0.9. After receiving many bug reports about this I have tweeked it alittle and I have currently not seen this bug occur again so far.
Version 0.9 has been re-uploaded with this fixed and for those who don’t want to download the 20MB size there is also a 6MB patch available on the downloads page. Simply download the patch and overwrite the current v.0.9 exe with the one included in the patch zip.
Another minor adjustments have also been made to the newly updated v.0.9 (and patch) which is now the highway level where a bug would occur before where Leonardo would jump in the air at the end, but it wouldnt goto the next frame, this has been fixed.
Also, great to see everyone submitting their scores, we have nearly hit 100 scores so far, keep it up.
TMNT Engine V.0.9 Released
TMNT Engine V.0.9 has been released and includes level 5 part 1 and 2 aswell as the scoreboard feature.
You can submit your score in-game and view it online on the scoreboard page. The top 10 scores are displayed in on the in-game scoreboard and the top score is displayed on every level in the “Top” player box.
The bugs and changelog page have been updated accordingly.
Check it out, let me know what you think.
10,000 Downloads
TMNT Engine has had over 10,000 downloads. I’d like to thank everyone who has supported the engine, the play testers and bug reporters and I hope the TMNT Engine continues to succeed. Version 0.9 will be up for download at the start of february.
Next stop, 100,000.
DevLog #9
Losing all your health now makes you lose a life.. losing all lives resorts in Game Over!
From the levels select screen you will be granted 9 lives, but once they are gone, thats it. This makes the online scoreboard alittle more fair as if you start from the first level and do well, odds are you will have a higher score. Start from a later level you will of course have a lower score (depending on how you do of course).
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Version 0.9 is set for release in february.
DevLog #8
Another great feature of the online scoreboard is that the top player will have his/her name displayed along with their score within the game itself for everyone to see.
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DevLog #7
Great news TMNT Engine fans,
The next release of TMNT Engine (Version 0.9) will include an online hi-score table.
You will be able to see the top 10 players on the hi-score table in-game and see the complete list online right here.
Here is a sneak peak..
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Of course, Leonardo is still currently the only playable character, but you get the picture..
DevLog #6
Well, level 5 (the highway) is pretty much done, just a few tweeks here and there. The skateboard level is currently being worked on and i’ve got the factory level pieced together ready for content so as you can imagine i’ve been pretty busy.
Aside from that i’ve been fixing a few bugs (thanks again for the bug reports), one of the better additions to the engine is Leonardo can now do his special attack (pressing attack & jump together). It doesn’t work as an instant kill just yet, but it does knock the enemies off their feet.
DevLog #5
Version 0.8 has had a record amount of downloads since it was released and I’ve had some great feedback about it. With 0.8 released I quickly started work on version 0.9, and I must say I am a fast worker.
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Major Bug Removed
A big thanks to Pixelthief who figured out a way to fix the scrolling issue caused by two enemies killed at the same time.
This has been a problem since scrolling was first implemented into the TMNT Engine.
The bug key still remains in the engine on the off chance that a problem occurres.
If you have downloaded version 0.8 on the 13th then I suggest you re-download it.
Sorry for any inconvenience this may have caused.
TMNT Engine V.0.8
TMNT Engine V.0.8 is now available for download via the downloads page, check out the changelog to see whats new.
Also the bugs page has been updated, thanks to those who submitted bug reports.
So, download V.0.8 and let me know what you think.
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